MOVEMENT:
You are free to roam the club as though you were there yourself.
This is First Person Media Player (FPMP)
Movement Controls: WASD + Mouse W - Move Forward
A - Strafe Left
S - Move Backward
D - Strafe Right
Action Commands:
E - Call/Hide the audio menu.
Live Stream: - Requires active internet connection.
- Mouse Click to activate.
- Click again to change channel.
- Deactivate by selecting any tune off the preloaded playlist & click play/pause.
Playlist:
-- Select a song from the playlist with the mouse or prev/next button.
- Start/Stop via play button.
- Playlist will repeat upon completion if left uninterrupted.
To exit the club (it happens):
- Select EXIT off the audio menu.
NVIDIA, the NVIDIA logo, 3D Play, 3D Vision, 3D Vision Pro, 4-Plus-1, APEX, CUDA, Dabbler, DirectStylus, DirectTouch, FX Composer, GameStream, Geared For Gaming, GeForce, GeForce Experience, GeForce GTX, GPUDirect, G-SYNC, GRID LINK, GRID vGPU, GRID VGX, IceClear, ICERA, Iray, Jetson, Kepler, Made To Game, Maximus, mental ray, NSIST on NVIDIA, nTersect, NVIDIA AutoWorks, NVIDIA BATTERY BOOST, NVIDIA Business Platform, NVIDIA GameWorks, NVIDIA GPU BOOST, NVIDIA GRID, NVIDIA GRID vGPU, NVIDIA G-SYNC, NVIDIA IndeX, NVIDIA Maximus, NVIDIA Maxwell, NVIDIA nForce, NVIDIA PartnerForce, NVIDIA PureAudio, NVIDIA Scene Graph, NVIDIA SHIELD, NVIDIA SLI Ready, NVIDIA Slide Cover, NVIDIA TXAA, nView, NVLINK, NVS, Optimus, OptiX, Pascal, PGI, PGI Visual Fortran, PhysX, Quadro, Quadro Experience, RealityServer, SceniX, Shadowplay, SHIELD, SLI, SLI-Ready, Surround, Tegra, Tegra NOTE, TegraZone, Tesla, The Way It's Meant to be Played, TWIMTBP, ULMB, vGPU and Vibrante are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and/or other countries. Other company and product names may be trademarks of the respective companies with which they are associated.
AMD, AMD Radeon, AMD Radeon Logo is a trademark (or registered trademark) of Advanced Micro Devices (AMD).
Microsoft, Windows, Windows logo is a trademark (or registered trademark) of Microsoft.
All companies mentioned are not affiliated with Exist in Sound.
(Exist in Sound) uses Unreal Engine. Unreal is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal Engine, Copyright 1998, 2021, Epic Games, Inc. All rights reserved.
2021 Exist in Sound & logos are protected trademarks.